Summary
Tasked with guiding the male lead through a horror game, I doled out penalties and pushed him to escape the mansion, eager to complete my duties. But his threats of revenge made me reconsider—I started aiding him instead, ensuring he was fed, healed, and given hints to progress. Just as freedom seemed within reach, Dietrich revealed he never intended to leave. Confused and frustrated, I demanded answers, only to be met with cold resolve: he won’t go, and neither can I. How did things spiral so out of control?